Leistungsstarkes Game Framework
The game framework based on game framework by Woei Kae Chen
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Static Public Member Functions | List of all members
game_framework::CSpecialEffect Class Reference

#include <gamecore.h>

Static Public Member Functions

static void SetCurrentTime ()
 
static DWORD GetEllipseTime ()
 
static int GetCurrentTimeCount ()
 
static void Delay (DWORD ms)
 
static void DelayFromSetCurrentTime (DWORD ms)
 

Member Function Documentation

◆ Delay()

void game_framework::CSpecialEffect::Delay ( DWORD  ms)
static

◆ DelayFromSetCurrentTime()

void game_framework::CSpecialEffect::DelayFromSetCurrentTime ( DWORD  ms)
static

◆ GetCurrentTimeCount()

int game_framework::CSpecialEffect::GetCurrentTimeCount ( )
static

◆ GetEllipseTime()

DWORD game_framework::CSpecialEffect::GetEllipseTime ( )
static

◆ SetCurrentTime()

void game_framework::CSpecialEffect::SetCurrentTime ( )
static

The documentation for this class was generated from the following files: