#include <gamecore.h>
◆ Delay()
void game_framework::CSpecialEffect::Delay |
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DWORD |
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◆ DelayFromSetCurrentTime()
void game_framework::CSpecialEffect::DelayFromSetCurrentTime |
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DWORD |
ms | ) |
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static |
◆ GetCurrentTimeCount()
int game_framework::CSpecialEffect::GetCurrentTimeCount |
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◆ GetEllipseTime()
DWORD game_framework::CSpecialEffect::GetEllipseTime |
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◆ SetCurrentTime()
void game_framework::CSpecialEffect::SetCurrentTime |
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The documentation for this class was generated from the following files: