#include <gamecore.h>
◆ ~CDDraw()
game_framework::CDDraw::~CDDraw |
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◆ BltBackColor()
void game_framework::CDDraw::BltBackColor |
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DWORD |
color | ) |
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static |
◆ BltBackToPrimary()
void game_framework::CDDraw::BltBackToPrimary |
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static |
◆ GetBackCDC()
CDC * game_framework::CDDraw::GetBackCDC |
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◆ GetClientRect()
void game_framework::CDDraw::GetClientRect |
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CRect & |
r | ) |
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◆ Init()
void game_framework::CDDraw::Init |
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int |
sx, |
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int |
sy |
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) |
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static |
◆ IsFullScreen()
bool game_framework::CDDraw::IsFullScreen |
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◆ ReleaseBackCDC()
void game_framework::CDDraw::ReleaseBackCDC |
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◆ SetFullScreen()
bool game_framework::CDDraw::SetFullScreen |
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bool |
isFullScreen | ) |
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static |
◆ CMovingBitmap
The documentation for this class was generated from the following files: