Leistungsstarkes Game Framework
The game framework based on game framework by Woei Kae Chen
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Public Member Functions | Static Public Member Functions | Friends | List of all members
game_framework::CDDraw Class Reference

#include <gamecore.h>

Public Member Functions

 ~CDDraw ()
 

Static Public Member Functions

static void BltBackColor (DWORD)
 
static void BltBackToPrimary ()
 
static CDC * GetBackCDC ()
 
static void GetClientRect (CRect &r)
 
static void Init (int, int)
 
static void ReleaseBackCDC ()
 
static bool SetFullScreen (bool)
 
static bool IsFullScreen ()
 

Friends

class CMovingBitmap
 

Constructor & Destructor Documentation

◆ ~CDDraw()

game_framework::CDDraw::~CDDraw ( )

Member Function Documentation

◆ BltBackColor()

void game_framework::CDDraw::BltBackColor ( DWORD  color)
static

◆ BltBackToPrimary()

void game_framework::CDDraw::BltBackToPrimary ( )
static

◆ GetBackCDC()

CDC * game_framework::CDDraw::GetBackCDC ( )
static

◆ GetClientRect()

void game_framework::CDDraw::GetClientRect ( CRect &  r)
static

◆ Init()

void game_framework::CDDraw::Init ( int  sx,
int  sy 
)
static

◆ IsFullScreen()

bool game_framework::CDDraw::IsFullScreen ( )
static

◆ ReleaseBackCDC()

void game_framework::CDDraw::ReleaseBackCDC ( )
static

◆ SetFullScreen()

bool game_framework::CDDraw::SetFullScreen ( bool  isFullScreen)
static

Friends And Related Function Documentation

◆ CMovingBitmap

friend class CMovingBitmap
friend

The documentation for this class was generated from the following files: